Writing

WordWeavers November 2023

I’m not officially on social media, but I do peek at non-civilization-destroying venues from time to time. I see a lot of writer games, of which WordWeavers seems the most fun. Per the official Google Doc: WordWeavers is a writing game on Mastodon created by Branwen OShea and Alina Leonova. The hosts post daily questions […]

KotSQ: Second Revision #24

In this round of revision, we’ve reached the Hate Mail scene, in which people who don’t deserve to die do. I have repeatedly interrogated the necessity of this scene because I know it’s difficult. Intentionally! Can’t trauma-bond without trauma, and this is the trauma the situation provided. It works structurally. I’ve barely altered it since

KotSQ: Second Revision #23

It’s crunch season at my soulless corporate writing gig, so personal revision is proceeding at a creep. Since the last update, the revision has reached the point at which I’d left myself a note that Heroine didn’t have to participate so much in Hero spilling his guts. He wants to tell her. He’s not lying.

WordWeavers October 2023

I’m not officially on social media, but I do peek at non-civilization-destroying venues from time to time. I see a lot of writer games, of which WordWeavers seems the most fun. Per the official Google Doc: WordWeavers is a writing game on Mastodon created by Branwen OShea and Alina Leonova. The hosts post daily questions

WordWeavers September 2023

I’m not officially on social media, but I do peek at non-civilization-destroying venues from time to time. I see a lot of writer games, of which WordWeavers seems the most fun. Per the official Google Doc: WordWeavers is a writing game on Mastodon created by Branwen OShea and Alina Leonova. The hosts post daily questions

KotSQ: Second Revision #17

Since last time, I added a dark mode toggle to the site for folks who find a black background easier to read. The button floats at the lower right of the screen, and you can click back and forth to your heart’s content. Please be aware dark mode removes at least one accessibility feature (underlined

KotSQ: Second Revision #16

We’re now past the halfway point (as measured by how much of the previous draft has been eaten). Present working draft is around 95,000 words, which is 100% of many other books, so it doesn’t feel much like a celebratory milestone. I know I love this book because no matter how tired and defeated I

KotSQ: Second Revision #15

I needed a name for a canal. For those who haven’t heard me say this a thousand times, I hate coming up with names. My go-to tool for this dreaded task is Google Translate. I run several words characteristic of the name-requiring thing through every available language, make a list of promising results, and then

KotSQ: Second Revision #14

Sat in on a class about web accessibility. Learned a couple of things I can still improve here, mostly in relation to links. Hearing about different ways people use assistive technology (e.g., they may ask for all links on a page to be read to them as a list, so the link text should include

KotSQ: Second Revision #13

Finally got through the go-back-and-fix portion, including the “maybe move that later thing here” notes I had left in some places to be addressed in Round Three. Easier to deal with the hole from the extraction when I get to it later than to perform the extraction, transplant, and repair all at once and cross

Toggle Dark Mode
Scroll to Top